#ifndef PLAY_H
#define PLAY_H

#include "sendable.h"
#include "model/title.h"
#include "model/client.h"

#include <boost/shared_ptr.hpp>

#include <string>

using namespace std;

namespace network {
	class play : public network::sendable {
	public:
		play(boost::shared_ptr<network::send_impl> i, 
			boost::shared_ptr<model::title> t, 
			boost::shared_ptr<model::client> c)
		:network::sendable(i), _tit(t), _clt(c) {}
		virtual ~play() {}

		virtual string get_string();
	private:
		boost::shared_ptr<model::title> _tit;
		boost::shared_ptr<model::client> _clt;
	};
}

#endif
